Level & Narrative Designer
“Those who dare to fail miserably can achieve greatly.” - John F. Kennedy
A solo Level Design project across the months of August - December 2024 in Unreal 5.4 inspired by FPS map designs and ancient cambodian architecture.
An open world narrative focused solo experience made from a team of 17 students. I was onboarded to work on Solanis from January 2025 - May 2025.
A solo Narrative and Level Design 15 week project across the months of January - May 2025 in Unreal 5.4 inspired by Greek Mythology.
My name is Ryan McCloud, I am a 21 year old indie Game Developer from Connecticut. I am soon to graduate from Champlain College's game studio with a Bachelors of Science in Game Design with a declared minor in Interactive Narrative. Fun fact about myself: Growing up I was training in martial arts for 12 years. If you want to learn more about my work history, below here is a link to my resume!
My ResumeIf you are looking for someone who is experienced in Level & Narrative development in both Unity and Unreal, feel free to reach out! If you have any questions about my work or any limitations I may have, or questions in general please do not hesitate to ask. The quickest way to reach out is through email, but feel free to also follow my GitHub and connect with me on LinkedIn!
Reach Out Here!